Position and Orientation Control
Auto Horizon Leveling
Auto Horizon Leveling cancels out roll rotation of the camera, ensuring it remains horizontally or vertically aligned. If Auto Snap is selected, it snaps the rotation in 30-degree increments.
Stabilization
Stabilization minimizes the impact of small tremors by gently modulating the camera’s movements and rotations. Enabling stabilization will replace the camera model with an alternative model to prevent reflections.
Fix to World Space
Fixing the camera to the world space prevents it from following your hand movements.
Reposition
Reposition mode allows the camera, which is fixed in the world space, to be moved manually. In this mode, the camera follows your hand movements as if you were physically near the camera.
Reposition Movement Scaling
In reposition mode, you can scale the camera’s movement based on your hand movement. The scaling factor can be set to 1x, 3x, 10x, or 30x. When set to 1x, the camera moves exactly as your hand moves.
Camera Retrieval
Camera retrieval mode brings back the camera to your hand when it is fixed in the world space, repositioning, or any other state.
Save and Load Camera Positions
You can store up to four different camera positions and recall them later. To record the current camera position, press and hold Action Menu’s Pin [1-4] button for more than 1 second. To recall a stored position, press the corresponding Pin [1-4] button briefly to move the camera to the recorded location and fix it in the world space.
Drone Mode
Drone mode allows you to control the camera as if it were a drone. To enter drone mode, slightly extend both hands in front of you and select the Drone mode option from the Action Menu. In this mode, 2D Puppet opens, and you can control the camera’s orientation with the direction of your hand which was the camera attached and the left-right input of 2D Puppet. The direction and speed of camera movement are controlled using the gizmo and the white ball appearing at your hand’s location. Zoom control is managed by the up-down input of the 2D Puppet. The white ball constantly follows the controller hand and moves further away from the gizmo’s center to increase the movement speed. Additionally, by quickly flicking the stick left or right twice with the 2D Puppet, the drone’s orientation can be rotated by 180 degrees.
To exit Drone Mode, press the trigger button to close 2D Puppet. The camera will return to a fixed position in the world space.
Tip
If you find the drone’s movement too fast or too slow, you can adjust the speed based on your setup parameters. Refer to the configuration reference for details.Quick Selfie
Reverses the camera’s orientation to face the photographer. The larger the value, the further the camera position will be. To revert, retrieve the camera using Pickup.